Demo preview โ€” features and pricing subject to change
๐Ÿ‡ฆ๐Ÿ‡บ Australian-owned ยท Closed beta soon

Game servers built in Australia, run by AI.

Low ping for AU/NZ players, your data kept onshore, and an AI assistant that installs mods, fixes crashes and makes backups โ€” just ask in plain English.

โšก Low ping AU/NZ๐Ÿ”’ Data onshore๐Ÿค– AI server assistant๐ŸŒ™ Sleeps when empty
Join the beta waitlist See the panel demo
Games

Launching with the games our community plays

Start narrow, do it properly. Tap a game for details.

AI Server Assistant

Tell your server what you want. It does the rest.

No config files, no mod-version guesswork. The assistant installs and updates mods, edits settings, reads crash logs, restarts safely and takes backups before risky changes.

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Mods & configs

Installs modpacks and tweaks settings in plain English.

๐Ÿฉบ

Crash triage

Reads logs, finds the cause and suggests or applies a fix.

๐Ÿ’พ

Safe by default

Snapshots before changes, so anything can be rolled back.

โœ…

You stay in control

Risky actions ask for confirmation first.

Built on hands-on work: a Valheim agent swarm, a Starbound agent and the Valheim wiki at gaming.brandan.au.

๐Ÿค– GameHost Assistant SCRIPTED DEMOvikings-of-oz ยท Valheim
G'day! I'm the GameHost assistant (scripted demo). Pick a prompt below to see what I can do.
Control panel preview

A panel that's actually nice to use

Click around โ€” start/stop, browse files, take a backup. Everything here is a client-side mock with simulated data.

mates-survival DEMO DATA
Runningยท Minecraft Java 1.21 ยท Brisbane ยท Standard 4 GB
Players
3 / 10
CPU
โ€“
RAM
โ€“
Uptime
2h 14m
CPU % (simulated)
RAM GB of 4 (simulated)
NameSizeModified
BackupSizeType
PlayerOnline forRole
TaskWhenStatus
Auto backupEvery 6 hoursActive
Restart + update checkDaily 4:00 am AESTActive
Sleep when emptyAfter 15 min with 0 playersActive
Discord announceOn start / stopPaused
Features

Everything you need, nothing you don't

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One-click modpacks

CurseForge, Modrinth and Thunderstore packs installed and kept in version-lock.

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Automatic backups

Scheduled snapshots with one-click restore. Extra retention available as an add-on.

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Sleep when empty

Smart hibernation pauses idle worlds to save cost and energy โ€” and wakes instantly when someone joins.

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Always-on add-on

Need 24/7 for automation farms or timezones? Switch hibernation off with the always-on add-on.

๐Ÿ›ก๏ธ

DDoS protection

Network-level filtering, with game-aware protection on supported nodes.

๐Ÿ“

Brisbane & Sydney

Live at launch. Melbourne, Perth and Auckland planned.

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Discord integration

Status, start/stop and alerts from your community's Discord.

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Sub-users

Give mates or mods access with fine-grained permissions.

โฐ

Schedules

Timed restarts, backups, updates and announcements.

Locations

Close to home means lower ping

Pick your city to see typical estimated latency to each location. These are rough estimates based on distance, not measured results โ€” your ISP and connection matter.

โ— Green = live at launch ยท โ— Ochre = planned. Typical/estimated values only.

Pricing (draft)

Simple plans, AUD

Indicative beta pricing โ€” subject to change before launch.

Add-ons

Always-on

Disable sleep-when-empty for 24/7 worlds.

~A$4/mo indicative

Extra backups

Longer retention and more snapshot slots.

~A$2/mo indicative

Extra slots

Raise the player cap above your plan's default.

~A$2/mo per 5 slots indicative

AUD, indicative beta pricing. Final pricing will be confirmed before paid plans open.

PlayHost.au ยท for schools & families

Safe, simple servers for kids and classrooms

Our sister brand PlayHost.au is being designed for parents, teachers and younger players.

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Parental controls

Allow-lists, chat settings and play-time windows.

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Safe defaults

Private, whitelisted worlds out of the box.

๐ŸŽ“

Minecraft Education

Classroom-ready servers for lessons and clubs.

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Privacy-first

Designed to align with Australia's Children's Online Privacy Code; minimal data, kept onshore.

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Teacher dashboard

Start lessons, manage students and reset worlds in a click.

๐Ÿ‡ฆ๐Ÿ‡บ

Local support

Help in Australian hours, in plain language.

PlayHost.au โ€” coming soon โ†—
Why Australian

Sovereign, local and efficient

๐Ÿ‡ฆ๐Ÿ‡บ

Australian-owned

Run by an Australian sole trader from Brisbane / Gold Coast.

๐Ÿ—„๏ธ

Data onshore

Servers, backups and account data hosted in Australia.

โš™๏ธ

Efficient compute

Right-sized servers on modern high-clock CPUs; green-energy hosting partners preferred.

๐ŸŒฟ

Hibernation

Idle worlds sleep instead of burning power around the clock.

Partner with us

Let's build the Aussie game-server scene together

We're looking for our first partners. No partnerships are in place yet โ€” this is an open invitation.

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Creators

Revenue share on referrals plus a server for your audience.

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Clubs & events

Uni esports clubs, local leagues and LAN events.

๐Ÿ•น๏ธ

Studios

Aussie indie studios needing an official dedicated-server host.

๐Ÿ“ก

ISPs

Gamer-friendly ISPs interested in bundles.

Register partner interest

FAQ

Questions

When does the beta start?

A closed beta is planned soon. Join the waitlist and we'll email you when spots open.

Where are the servers?

Brisbane and Sydney at launch. Melbourne, Perth and Auckland are planned.

What does "sleep when empty" mean?

When nobody's online for a while, your server hibernates to save cost and energy. It wakes as soon as someone connects. Prefer 24/7? Add always-on.

Is the AI assistant safe to let loose on my server?

It takes a backup before changes and asks before anything destructive. You can roll back at any time.

Can I bring my own mods or world?

Yes โ€” upload worlds and mods through the file manager or SFTP, or let the assistant install packs for you.

Are prices final?

No. All prices are indicative beta pricing in AUD and may change before launch.

Is this affiliated with the game developers?

No. GameHost.au is an independent host. Game names are trademarks of their respective owners.

Beta waitlist

Get early access

Demo form: your details are stored only in this browser (localStorage). There's no backend yet, so nothing is sent anywhere.